The Masquerade Pathway is about the Attributions of things and how they function especially Attributions esoteric in nature and how they are just as real as normal reality, forming a complete whole with it. They can fluidly change their form & identity and the forms of other things from their perspective to behave with them in odd ways. Interacting with pure abstractions as if they were visceral. They also have the ability to communicate with anything as if it was sapient and make deals with them as if they themself were a spirit world creature. At high sequences they can create multiple autonomous instances of themselves, cross spacetime and travel across other frameworks of reality in impossible ways. At angel level they become only able to interact with Fate and what fate decides they should come across, able to influence the symbolic patterns and experiences fate provides others. At divine level they represent nostalgia- the blurring of all experiences & patterns in an uncanny but comforting way, the matrix of all things- the thing utilized as as a baseline for other things to interface with each other, communication, forms, and attribution of traits & links of subjects.
Sequence 9: Theater Troupe
Sequence 8: Astral Traveler
Sequence 7: Contractor
Sequence 6: Halfway House
Sequence 5: Shade Thief
Sequence 4: Collective Consciousness
Sequence 3: Dimensional Wanderer
Sequence 2: Mercurial Matrix
Sequence 1: Corresponding Crystal